Labyrinth of Undoing
This is a 1 week Coplay GameJam entry - there are some bugs, particularly with the multiplayer setup (I may put a "Play Offline" option if needed to allow people to test)
The game takes place in a world previously only inhabited by vampires. Some deity figure has brought parties of desperate souls together to fight over a Chalice object that has the power to save their world. But there is only 1, so they must fight over it, for their world, and for the enjoyment of the chaotic deity.
Good luck.
Card actions are generally played per combat round by clicking the number 1-5 with the label. Once a 2-4 card slot is used, it will slowly refresh from the character's card deck. Ideally, you were going to get better cards after combats, but that is now a DLC future pack...
The ultimate goal is to reach the church at the centre of the world map and find the Chalice. Don't expect too much - the end game trigger isn't in this build... :P
Pretty much everything is AI generated - If the game became a "hit" we might look to hire real people to redo substantial parts. (That said, this was amazingly great to produce quickly with AI -thanks Coplay)
Download
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This was incredibly fun to work on! A massive thanks to IsDon and our other team member (not sure of itch username) for inviting me to the project, and a huge thank you to CoPlay for hosting the jam in the first place! :D